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  • Step 1 Making sure you have the dependencies
  • Step 2 Extracting the files
  • Step 3 Running the database files
  • Step 4 Configuring the phone
  • Step 5 Running the phone
  • If you've followed every single step thoroughly, the phone should work perfectly. If it still does not work, open a support ticket on our discord.

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  1. high-phone

Installation

Installing this resource is pretty straight forward, please read through everything and double check if you've done the following! That way you won't have any issues.

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Last updated 2 years ago

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Step 1 Making sure you have the dependencies

Double check if you have these resources installed:

  1. mysql-async or oxmysql

  2. es_extended or qb-core (For any other framework, you'll have to modify sh_config.lua to make the script compatible!)

Make sure your server's artifacts are updated to version 4752 or above.

Also make sure you don't have any other phone resource installed, because it will conflict!

Step 2 Extracting the files

Extract the downloaded resource from into a folder named high_phone or however you want!

Step 3 Running the database files

Import the esx_users.sql and esx_items.sql files into your server's main database.

  1. Import the qb_players.sql file into your server's main database.

  2. Copy the contents of qb_items.lua and paste them inside qb-core/shared/items.lua file just below or above all the items inside QBShared.Items table.

Open the esx_users.sql file and change the `users` part to your server's main players data table name.

Depending on where your items list is saved, you'll have to add all the items that our phone has into your inventory's items list. You can see the item names in esx_items.sql

After you're done with the framework specific step, import the high_phone/sql.sql file into your database.

Do not skip this warning!

Your database might already include tables that start with phone_, you have to delete these!

Keeping old contacts from your older phone is possible, but you'll need to match the column names to our phone column names by modifying the old tables. Most phones have different table structures, so we cannot provide you a ready-to-run SQL query for automatic compatibility.

You can also easily keep old phone numbers from most of other phone scripts, all you have to do is either rename the phone number column to phone that is in your players/users table or change Config.PhoneNumberColumn name in high_phone/sv_config.lua to the name of the old phone number column.

Step 4 Configuring the phone

If you're using QB-Core framework, follow this guide:

  1. Open high_phone/fxmanifest.lua file and locate the shared_scripts line.

  2. Find the line 'sh_config.lua', and remove it.

  3. Find the line just below the line you removed 'sh_config_QB.lua', and remove the two hyphens (the symbol "-") right before the quotation mark.

If you've done everything correctly that part should look like the picture below

Step 5 Running the phone

Add ensure high_phone or however you named the resource folder to your server's configuration file server.cfg.

Make sure to put ensure high_phone below ensure es_extended or start es_extended or whatever your framework resource name is, just like in the picture below

Configure your resource, you can

Not doing so results in errors.

If you've followed every single step thoroughly, the phone should work perfectly. If it still does not work, open a support ticket

cfx.re keymaster
read a lot of information on configuring here!
on our discord.
📀
QB-Core modifications to the phone's fxmanifest.lua
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