Functions
Here you can find the prioritized bridge functions
As mentioned in the main page of bridges, bridges are interconnected and each has a set priority. Usually framework has the lowest priority and any bridge will overwrite it's functions.
Server
Function | Default bridge | Secondary (priority) bridge |
---|---|---|
getPlayer | Frameworks | Frameworks |
getOfflinePlayer | Frameworks | Frameworks |
getPlayerByIdentifier | Frameworks | Frameworks |
createPed | Frameworks | Vehicles |
createVehicle | Frameworks | Vehicles |
getGarages | Frameworks | Vehicles |
getVehicles | Frameworks | Vehicles |
getVehicle | Frameworks | Vehicles |
setVehicleState | Frameworks | Vehicles |
addVehicleKeys | Frameworks | Vehicle Keys |
addTransaction | Frameworks | Banking |
getAccounts | Frameworks | Banking |
getPlayerPrimaryBankAccount | Frameworks | Banking |
getPlayerByBank | Frameworks | Banking |
depositSociety | Frameworks | Banking |
withdrawSociety | Frameworks | Banking |
createUsableItem | Frameworks | Inventories |
getItem | Frameworks | Inventories |
onAddRemoveItem | Frameworks | Inventories |
Client
Function | Default bridge | Secondary (priority) bridge |
---|---|---|
getPlayerData | Frameworks | Frameworks |
canOpenPhone | Frameworks | Frameworks |
onDisable | Frameworks | Frameworks |
createVehicle | Frameworks | Vehicles |
createPed | Frameworks | Vehicles |
setVehicleProperties | Frameworks | Vehicles |
addVehicleKeys | Frameworks | Vehicle Keys |
getItem | Frameworks | Inventories |
Last updated on